Brave New Verse
We’re using the Supernatural experience progression style, spending AP will increase the corresponding trait by one step. See the Training page for more information.
We’ll be using Called Shot difficult increases (BDH p.61) where the difficult to hit a smaller target increases instead of lowing the trait die steps.
Fightin’ Type allows the character to ignore one step penalty on multiple actions each round. Mean Left Hook determines the damage of the character’s unarmed strike and allows him to do stun or basic damage at his discretion.
We’re using the die based variant for Traits and Assets found in Big Damn Heroes p.42
We’re using minimum bonus rule for plot points spent to augment a role (BDH p.58), which means spending plot points always provides a bonus of at least half the trait die rolled.